Aaron Lindsay

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My Projects

Most of the projects I work on tend to be free software that run on mobile devices and video game consoles. The following is a list of the main projects I've worked on.

Phantasy Star Online 2 Translation

August 2013 ~ In Progress

A complete fan translation of Phantasy Star Online 2, a MMORPG with a questionable future outside of Japan.


March 2013 ~ In Progress

FlashFlashRevolution is an online social rhythm game inspired by Konami's Dance Dance Revolution. It shares very similar game mechanics, but is meant to be played on computer keyboard. FFR boasts an impressive in-game song library and a very competitive community.

Switcher Rotator

February 18, 2011

Switcher Rotator is an iPhone tweak that allows the multitasking switcher bar to appear in either portrait or landscape mode, also enabling you to lock your device orientation to landscape.

Tales of Vesperia PS3 Translation

January 2011 ~ In Progress

Tales of Vesperia, originally released on the XBox 360, was ported to the PS3 with new content but never made it outside of Japan. After countless requests and seeing many failed attempts, we decided to translate Tales of Vesperia alongside Tales of Graces.


February 14, 2011

ManualCorrect lets you type on an iPhone without Auto Correct butchering your sentences; it only corrects a word when you tap on the correction.


December 15, 2010

SBSwitcher provides a convenient way to access SBSettings toggles directly from the iPhone's multitasking switcher bar.


December 2, 2010

iSHSHit allows you to backup device firmware SHSH blobs from Apple directly on your device for later restore and downgrading. It was created to be a convenient alternative to TinyUmbrella.


November 29, 2010

My first iPhone app, WebLeaps, is an addon to Mobile Safari that allows you to make web searches using keywords from the browser or directly from Spotlight. It brings the functionality of bookmark keywords from Firefox and Chrome to the iPhone.

Desert Bus

Desert Bus

Desert Bus

November 20, 2010

Desert Bus is the worst game ever. The aim is to drive from Tucson to Las Vegas in real time, non-stop - you receive one point for every 8 hours of driving. The game is available on Cydia, iOS, and Android for $0.99, and was also a part of the Humble Mobile Bundle 3. All proceeds go to the annual Desert Bus for Hope charity event.


October 18, 2010

PSL1GHT is the standard lightweight, open source SDK used to develop homebrew software for the PlayStation 3 without the need for any of Sony's expensive development hardware or software. It provides the same access to the console that a game developer would have and also includes a suite of helpful tools for development such as ps3load, which allows rapid testing of applications over a network.


September 20, 2010

Kammy is a system for loading patches into the PS3 lv2 kernel from a user application, allowing for easy code execution in lv2 without the need for custom exploit payloads.

Tales of Graces Wii and PS3 Translation

March, 2010 ~ February, 2011

Following the success of the Fatal Frame 4 translation, some of the team decided to work on an English translation of Tales of Graces, another game that appeared to have no official future in North America.
Cancelled due to the announcement of an official PS3 localization.


March 21, 2010

Riivolution is an on-the-fly game patcher for use with retail Wii discs. It allows users to place custom content on their SD or USB devices, even over a network, which will be read by the game during gameplay.

Fatal Frame 4 Wii Translation

January 17, 2010

The fan translation of Fatal Frame 4 was released as a free downloadable patch set made for Riivolution. It is a full text translation of the game so that fans may enjoy the Japan-exclusive game in English. This project was led by Tempus, and revived my interest in creating the Riivolution patch application.


July 3, 2009

RawkSD is a system that allows one to install custom songs as DLC to be played in the game Rock Band 2 on the Wii. It supports importing songs from (almost) the entire Guitar Hero and Rock Band library of games, and allows DLC - custom or official - to be loaded from an SDHC card, USB drive, or over local wifi.
RawkTour also exists as a proof of concept for custom songs on Guitar Hero: World Tour.

Supersonic Wii

Supersonic Wii

Supersonic Wii

January 20, 2009

Supersonic Wii is a music rhythm Wii homebrew game where the player must hit buttons in sync with the music. It is based upon the gameplay of AmplituDS, a homebrew game for the Nintendo DS, which in turn is based on game Amplitude for the Playstation 2. It was my first attempt at getting into Wii homebrew.


The following are miscellaneous projects I've been involved with or contributed to over the years.

Newer Super Mario Bros. Wii

June 8, 2013

Newer is a full unofficial sequel to New Super Mario Bros. Wii, containing all-new levels, music, enemies, bosses, and more!


August 31, 2010

PSGroove is an open source implementation of the PSJailbreak PlayStation 3 USB exploit for various microcontrollers. It allows for unsigned code and homebrew to be run on a retail PlayStation 3.

Reggie! Level Editor

Reggie! Level Editor

Reggie! Level Editor

March 21, 2010

Reggie! is an easy-to-use and full-featured level editor for New Super Mario Bros. Wii. It was launched alongside Riivolution, the main method of playing custom levels on your Wii.




August 1, 2008

AmplituDS is a homebrew Nintendo DS music rhythm game inspired by Harmonix' Amplitude for the Playstation 2, and subsequently was my inspiration for creating Supersonic Wii.


May, 2008

dslibris is a fantastic homebrew ebook reader for the Nintendo DS created by Ray Haleblian.


2007 ~ 2008

Stencyl is platform that allows aspiring game developers to create and share their own games with the world. It's powerful, easy to use, and can create games of any style or genre.