Most of the projects I work on tend to be free homebrew software that run on video game consoles. The following is a list of the main projects I've been working on over the past few years.
Supersonic Wii is a music rhythm Wii homebrew game where the player must hit buttons in sync with the music. It is based upon the gameplay of AmplituDS, a homebrew game for the Nintendo DS, which in turn is based on game Amplitude for the Playstation 2. It was my first attempt at getting into Wii homebrew, as well as the first - and to date, only - serious game I've ever made.
RawkSD is a system that allows one to install custom
songs as DLC to be played in the game Rock Band 2 on the Wii. It
supports importing songs from (almost) the entire Guitar Hero
and Rock Band library of games, and allows DLC - custom or
official - to be loaded from an SDHC card, USB drive, or over local
wifi.
RawkTour
also exists as a proof of concept for custom songs on Guitar
Hero: World Tour.
The fan translation of Fatal Frame 4 was released as a free downloadable patch set made for Riivolution. It is a full text translation of the game so that fans may enjoy the Japan-exclusive game in English. This project was led by Tempus, and revived my interest in creating the Riivolution patch application.
Riivolution is an on-the-fly game patcher for use with retail Wii discs. It allows users to place custom content on their SD or USB devices, even over a network, which will be read by the game during gameplay.
Following the success of the Fatal Frame 4 translation,
some of the team - including Tempus and myself - have decided to work on
an English translation of Tales of Graces, another game
that appears to have no official future in North America.
Cancelled due to the February announcement of an official localization.
Kammy is a system for loading patches into the PS3 lv2 kernel from a user application, allowing for easy code execution in lv2 without the need for custom exploit payloads.
PSL1GHT is the standard lightweight, open source SDK used to develop homebrew software for the PlayStation 3 without the need for any of Sony's expensive development hardware or software. It provides the same access to the console that a game developer would have and also includes a suite of helpful tools for development such as ps3load, which allows rapid testing of applications over a network.
My first iPhone app, WebLeaps, is an addon to Mobile Safari that allows you to make web searches using keywords from the browser or directly from Spotlight. It brings the functionality of bookmark keywords from Firefox and Chrome to the iPhone.
iSHSHit allows you to backup device firmware SHSH blobs from Apple directly on your device for later restore and downgrading. It was created to be a convenient alternative to TinyUmbrella.
SBSwitcher provides a convenient way to access SBSettings toggles directly from the iPhone's multitasking switcher bar.
Tales of Vesperia, originally released on the XBox 360, was ported to the PS3 with new content but never made it outside of Japan. After countless requests and seeing many failed attempts, we decided to translate Tales of Vesperia alongside Tales of Graces.
Switcher Rotator is an iPhone tweak that allows the multitasking switcher bar to appear in either portrait or landscape mode, also enabling you to lock your device orientation to landscape.
The following are projects I've been involved with or contributed to, but am not a leading member of.
Stencyl is platform that allows aspiring game developers to create and share their own games with the world. It's powerful, easy to use, and can create games of any style or genre.
dslibris is a fantastic homebrew ebook reader for the Nintendo DS created by Ray Haleblian.
AmplituDS is a homebrew Nintendo DS game created by Sander Stolk. It is a music rhythm game inspired by Harmonix' Amplitude for the Playstation 2, and subsequently was my inspiration for creating Supersonic Wii.
Reggie! is an easy-to-use and full-featured level editor for New Super Mario Bros. Wii, created by Treeki and Tempus. It was launched alongside Riivolution, the main method of playing custom levels on your Wii.
PSGroove is an open source implementation of the PSJailbreak PlayStation 3 USB exploit for various microcontrollers. It allows for unsigned code and homebrew to be run on a retail PlayStation 3.
Desert Bus is the worst game ever. The aim is to drive from Tucson to Las Vegas in real time, non-stop - you receive one point for every 8 hours of driving. The game is available in Cydia for $0.99, and all proceeds go to the Desert Bus for Hope charity event.